Game
FNaF World XL

9 years ago

Already made some progress. :3




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Yeah, we're doing this.

That time of year again.

I might be having too much fun with this process...

First signs of danger.

New look, new direction.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New project is having a fun, early outing.

Suppose it was rude to take down the demo and not at least show off something as compensation.