Game
FNaF World XL


2 months ago

I might be having too much fun with this process...




2 comments

Loading...

Next up

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

New project is having a fun, early outing.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

Figured it out.

New look, new direction.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!