Next up
It's been a long time coming...
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
New look, new direction.
Motivation has returned in a substantial enough way.
Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
That time of year again.
While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.












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