
Alright! Cool down period has finished, now for the second round.
So Click Here if you think this looks good.
This one is a little different it has more space in an attempt to ease visual information and collision trouble.
Next up
It's probably been a 100 #WIPWednesday since I tried this.
I Have enough experience to fix the door code, now I have more possibilities.
I've also noticed footstep are not meant to be heard.
Experimental sounds and a Combat quick test.
Revisiting the special power up idea.
I'm going for something easier to control this time.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
The Idea was. You can take a different path on some levels if it's difficult, translated into this video somehow.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Sometimes you figure out how to use an idea after making it.
This will look different the next time I use it.
Charge forward, special attacks are supposed to have names right? idk if it has a name?
I've returned on #WIPWednesday Because this took longer to code than I expected.
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Complete the quests in your quest log.
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Jumping underground for a moment to see another simple puzzle thing.
And more sound testing.



















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