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Muppy Muddington Tale
2 years ago

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.




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Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Merry Christler! And a Happy Mew Years!

So apparently GMS2 has a sequence editor. I stopped using it after 1.4, so I was unaware of that so I've been trying to animate frame by frame. I pulled an all nighter trying to re animate the first few cutscenes, this was the result. Still VERY W.I.P.!

Wanted to try my hand at digital painting, I like how it came out.

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

Tried to practice drawing some more with a certain hedgehog.

Finally re-did the designs for the main trio in my new style.

Happy Crisis