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Muppy Muddington Tale
2 years ago

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do




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Finally re-did the designs for the main trio in my new style.

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Tried to practice drawing some more with a certain hedgehog.

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Wanted to try my hand at digital painting, I like how it came out.

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Test footage for a potential Undertale fangame I might work on. Probably won't get too far with it though, I don't have many concepts in place other than for the main character.

Concept art for the first mini boss Ally Gater, I really like how she turned out.

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.