Loading...
0
Game
Muppy Muddington Tale
2 years ago

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do




3 comments

Loading...

Next up

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

Happy Crisis

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

Merry Christler! And a Happy Mew Years!

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

Concept art for the first mini boss Ally Gater, I really like how she turned out.

Finally re-did the designs for the main trio in my new style.