Next up
Here is the title screen for a game I started to make called Tales of the Kobold Knights. A game about adventure, choices, timelines, and perspectives. There'll be eight stories to choose from; one per each kobold knight, with their own endings.
Man, you gotta love monotony.
Chronic insomnia is awful, but I have been working on something that I hope y'all will enjoy. Exploration game time soon, baby. Or, at least a demo, I guess.
So, I'm making what I cal a document-and folder game. I'm making a visual poem. I've called it "Taking in the Atmosphere"
Here's a roadmap I'm working with.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
Microsoft Windows XP Unprofessional (windows logo prototype)
0 comments