Game
Outertale (Project Spacetime)
3 years ago

Alright, wow. It's gonna be really hard not showing off what the CORE looks like right now, I've mostly finished the map (apart from the boss room) and this might be my personal favorite area theme/design yet...




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chillin' by the SYRUP cooler

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

tell your friends AND foes!! (art by @NerNot1 )

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

Here at mavis & co we take development very seriously

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

To whomever it may concerneth