Next up
PETRICHOR - DEVLOG (APRIL)
Thought I'd give a little progress update since it's been almost a month since the last post.
I can't sum up everything I've done, so have a full article covering all the little details :D
Overall, next demo is about ~86% done.
Here at mavis & co we take development very seriously
Here at redleaf industries, we have expert planning capabilities :3
Facial expressions for another character are done! Only one character left to add faces for in the next demo.
Here's a small sample:
COMMS OPEN!
Update: Slots are taken, more available March 1st!
Read the original post in the article.
MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
chillin' by the SYRUP cooler
we do a little computing
And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.
Big progress!!
Next demo is 56% complete











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