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Nothing unusual here
This is a whole new way of modding I can make a scene in unity have all the scripts use the code from old ch2 and then build this and have it perfectly run in inside of old ch2
Its finally drawing something and thats the entire script for it as a comparison the actual script from the code is over 5000 lines long
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
I got saving and loading of maps to work like before there are editable maps and build maps that you cannot edit and which are also compressed
Currently doing some test ui would be cool if you people have any suggestions for a new ui
This may not looking interesting but let me tell you all the code thats being run here is literally from old ch2s code in this is inside another unity project
Decals
I can change history
Better.
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