Next up
i think
nice
progress for ndtl
-titlescreen improvement
-options screen (remembers what you did in options)
chara!!
so real coding
Sprite Commission!
New GameOver Screen
made things look better with gameover screen and phase selection
have been experimenting with my drawing style a slight bit. So here's a new Undyne drawing
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
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