Next up
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
progress for ndtl
-titlescreen improvement
-options screen (remembers what you did in options)
POG BUTTON SPRITES
(DONT STEAL IT NERD)
SMAAAASH!!
im still making the attack lol
I forgot about this bit, so here it is!
Gonna add the soundtrack later.
New GameOver Screen
human i remeber you are ten years
2/12
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