Game
NegaDust: "Tear"ing Lives
4 years ago

Also i made thumbnail because i can




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i think

progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)

chara!!

so real coding

Sprite Commission!

New GameOver Screen

made things look better with gameover screen and phase selection

have been experimenting with my drawing style a slight bit. So here's a new Undyne drawing

hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2