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My favourite #SummerMemory is doing sleepovers at my best friend's house and then just play together and walk on the city. It was always like this every summer until we reached highschool.
I also went to various beaches and waterparks before the pandemic.
Lots of progress made!
Started working on the first cutscene (still very W.I.P) of the game, and almost finished the 2 first levels.
I'll release a stable Demo of this game in no time! But then finishing the rest of the game will take a big while...
Forgot to show off the cake themed level with its final tileset!
Before the long development pause from months ago, I still managed to finish 2 sections of this level, but didn't got to show it...
This level will be fully remade anyways, it's too messy!
Introducing: Excalinine!
Excalinine is an indie game in development by me, it's a top-down 3D platformer with combat and a high focus on the storyline!
The project is on prototyping phase yet
(The game is unlisted for now)
Menus and sub-menus!
Added menu navigation! You can now either continue the game from your last "checkpoint", or just go to the level selection screen and play a level freely, and then the other essential buttons.
Excalinine info
This is my dream game! I've been planning my ideas for this since early pandemic, and it's now time to show my idea to the world!
The game isn't playable yet, but you can read this article with some info about the game!
He might be evil...
Practicing more of this lighting and shading and also more exaggerated poses.
I'm eventually planning to start a comic book (webcomic) series of this, exactly in this style! Idk how I'm going to start developing it tho...
HE GOT THE TIME MACHINE IN HIS HANDS!!!
Trying out more lighting and shading techniques in this artstyle! I totally should experiment more of this.
Maybe one day I'll be able to incorporate this lighting style into animations aswell...
Trying out hand-drawn animation.
It's not very practical with lack of equipment (that's my ipad with a white screen under the papers...), but I feel like its easier than animating digitally, since the paper's texture makes it better to draw.
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