An example of how Magitech devices change your character's Attack Chain. Marrick starts off with just a Magitech Blastr (MK-I) and shows what happens when you add more. Choose between quality and quantity in your Attack Chains by linking Magitech devices.
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In a game dedicated to saluting the JRPGs of the past, a disgraced soldier and his magically gifted sister must confront the shadow of their estranged father in a world where technology feeds on the death of magic.
"A disgraced soldier and his magically gifted sister confront the shadow of their estranged father in a world where technology feeds on the death of magic." (( Finally got an updated trailer put together. Always open to feedback and critiques! ))
Neverspring Chronicles: Phoenix Down (Release Trailer 2025) Out now on Steam! https://store.steampowered.com/app/1747220/Neverspring_Chronicle…
The Cryptmaster Anniversary Update is here!
@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!
Try the FREE DEMO: https://bit.ly/CryptmasterSteam
The combat phase is more than just eye candy and numbers. Some skills are enhanced by pressing the right button at the right time or, for skills like Aero, charging up the cast to full power. If you cast at full power the thunderstorm will chain 3 times.
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!
Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect
Ogre Dungeon is a classic retro 2D Rogue-like for PC & Android designed to be simple, classic, and straight-forward for pick-up-and-play. This game has a lot of potential for growth with expansions and updates already in the works. Hope someone likes it!
So I did a thing. About 14 months ago I took Neverspring Chronicles down for an update. That, of course, turned into me completely rebuilding the game from the ground up. The new demo is live. I hope someone likes it!
Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.
Combat in Neverspring Chronicles is challenging, not punishing. If someone falls, they'll try to make a comeback. Charge up the bar in time and they'll get up. If everyone falls, avoid a game over by paying the retry cost to reload the start of the fight.
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