4 years ago

An old props I made for a personal project.

You can see a breakdown here : https://80.lv/articles/creating-a-realistic-piano-prop-in-maya-zbrush/




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Scene I remade 1 year ago, it is the remake of a scene I made 2 years ago

Before/After gif (posting it bug): https://cdna.artstation.com/p/assets/images/images/036/510/800/o… Modeling in Maya and Render on UE4

Currently remaking Kirkwall Chantry from Dragon Age 2 for the Dragon Age Day.

Still WIP, started to setup a basic lighting, still have a lot to do

some more renders (new textures and details)

Carl The Janitor

#Devruary What's your favorite part of game dev?

If I had to choose... It would be either making atmospheric environments, or programming robust systems!

Here's a room I made for #RUMOUR!

#gamedev #horrorgame #videogame #indiegame #retro #ps1 #psx

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Just a Pico sprite

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!