
Currently remaking Kirkwall Chantry from Dragon Age 2 for the Dragon Age Day.
Still WIP, started to setup a basic lighting, still have a lot to do
Next up
An old props I made for a personal project.
You can see a breakdown here : https://80.lv/articles/creating-a-realistic-piano-prop-in-maya-z…
Scene I remade 1 year ago, it is the remake of a scene I made 2 years ago
Before/After gif (posting it bug): https://cdna.artstation.com/p/assets/images/images/036/510/800/o… Modeling in Maya and Render on UE4
Here's the #Blender animation I've been working on for the last little while!
I made it to celebrate 30 years of HeR Interactive (the company that makes the Nancy Drew games) and 100 years of the Nancy Drew books! What do you think?
Sunset Horizon
🌅 Watching the sun glow on the horizon, as soft waves ebb and flow across the sand.
Chiaki Nanami!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
I worked so hard to get all four of them to the end safely, but then...
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