
And here is the promised combat animation. Its testing, refinement and polishing of individual elements are in progress. How do you like it?
Next up
Finally, I developed new visuals and combat mechanics in Lost Scavenger. The screen for now, there will be animation soon :)
Healing several injuries with materials at hand. Medicine is one of the most important mechanics in Lost Scavengers if you want to survive at least more than 5-10 minutes in game.
https://store.steampowered.com/app/1571160/Lost_Scavenger/
I've made several types of containers and clothes which allows to carry different quantity of items.
The 2024 remake of The Thousand-Year Door reconfirmed that Vivian is trans through a scene where she talks about how it took time for her to realize she was her brothers' sister and not their brother.
Today the improvement is small, but useful. I slightly improved search algorithms, energy consumption for this good for survival endeavor and the effect of using scrap materials
Lifeweaver is the brilliant creator of biolight, a tech that merges plant matter and hard light. He dreams of healing the world. He's openly pan and was the first Overwatch hero to be confirmed as queer when he was introduced instead of after the fact.
Today the improvement is small, but useful. I slightly improved search algorithms, energy consumption for this good for survival endeavor and the effect of using scrap materials
Hi everyone! I continue developing roguelike survival Lost Scavenger and I'd like to share one of the first quest which will be at the start of the game, answer options and perks checks.
https://store.steampowered.com/app/1571160/Lost_Scavenger/
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!











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