12 years ago

And so it begins...


I’m just going to say it, dam. I got A-LOT of bridges to cross to finish up ‘Someday’ which will admittedly be a very arduous task at best. I mean, I love the concept (duh, the concept I set up, and duh, otherwise I wouldn’t be invested it in) and I really want to see it reach fruition. But I guess it wouldn’t be a game development unless it was hard.

Oh, speaking of which, bridges, alot of them, like, ALOT. Voice actors, 3D Models, AHHH. Well again I can try to find ways. I might be showing this face of ‘not-fully-planned’ but I can find ways:

*Ask for Volunteer voice actors on IndieDB or if doesn’t succeed: Pay money.

*Volunteer friends and myself.

Get 3D Models from the…Unity Assets Page cringe* “$100 for a chair model, going once! twice! sold to the devilishly rich.”

Also something else I would like to resolve here. Don’t let anything I am posting here or anywhere else fool you into this game is something else than what it is. I’m sorry to take your valuable procrastination time but I deeply feel this needs to be addressed. I put on this friendly developer face to embrace the comments and suggestion but I can assure you that the game will be a much more detailed and thorough game.

Thank you, and I hope you follow my game.



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