Game
Smitty's Journey

5 years ago

And this is today's progress, still working on World 5-4 but I was modifying other stages to make use of the parallel view. (also some tiles to re-edit, ouch, but that was worth it, I guess)




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Final demo release in light of upcoming official release

Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.

Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.

And second, Yurelumis or ghosts that glow in the dark

They can help the player navigate dark areas like caves, which is where they'll appear

Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey

Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.

2 posts today because I can't stop forgetting about posting stuff on this platform

First, the most recent one, readable signs and change in atmosphere when one sector away from the boss

Made a big change on the first boss' stage (subject to change)

Banzai! The final boss is now completed!

Working on the Town Square, and so far, it's going places (literally)

There's more I have to add, including NPCs and more buildings

Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝