Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2
This is where you can learn more about many stuff you found throughout the game
Added a tileset, with only the road tiles for now I also added more NPCs, and trees
WIP of an alternative help system
Forgot to show these, but just redesigned 2 more boss stages
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Unique NPCs now have dialogue icons!
Ah, dang it! I forgot to post the updates from few days ago!
Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)
Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next
Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.
Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.
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