Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
WIP of an alternative help system
Almost forgot, the final boss should complete soon
Aaaaand of course I forgot to share my last progress before preparing for the most recent one
Anyway, Bunbunny from Smitty's Journey has been reworked for the sequel (and yes, you can pet it now)
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.
And again, I forgot to share the last clip I shared elsewhere
Map capsules that include the complete map data are hidden around one of the sectors of each location (the map was still unfinished as of the recording of the video)
Fixing the boss in Penumbra Forest for an upcoming update
Working on the Town Square, and so far, it's going places (literally)
There's more I have to add, including NPCs and more buildings
Unique NPCs now have dialogue icons!
Forgot to show these, but just redesigned 2 more boss stages
Made a big change on the first boss' stage (subject to change)
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