Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Banzai! The final boss is now completed!
WIP of an alternative help system
Almost forgot, the final boss should complete soon
Aaaaand of course I forgot to share my last progress before preparing for the most recent one
Anyway, Bunbunny from Smitty's Journey has been reworked for the sequel (and yes, you can pet it now)
Made some more signs, but I'll only show one today
The Nana sign, indicates that she's somewhere within the range of the player's location
Made a big change on the first boss' stage (subject to change)
Ah, dang it! I forgot to post the updates from few days ago!
Refining the boss experience, the first boss now should be relatively more challenging now.
As well as the health bar for the boss! So you know how weak the boss is as you defeat them.
2 posts today because I can't stop forgetting about posting stuff on this platform
First, the most recent one, readable signs and change in atmosphere when one sector away from the boss
Forgot to show these, but just redesigned 2 more boss stages
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