Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Fixing the boss in Penumbra Forest for an upcoming update
Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.
Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.
Made some more signs, but I'll only show one today
The Nana sign, indicates that she's somewhere within the range of the player's location
(Notification banner is still WIP)
Once you release a Dropple, the game will notify you who you're saving
Yeah, simple as that
Ah, dang it! I forgot to post the updates from few days ago!
Guess which feature made its return from the first game?
That's right, hidden secret areas! But unlike Smitty 1, they are not on plain sight this time
Ah drats, forgot to post the updated moving platform video here
Shockwaves have returned from the first game!
But this time, they will be beneficial against stronger enemies or packs of weaker ones
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.
Aaaaand of course I forgot to share my last progress before preparing for the most recent one
Anyway, Bunbunny from Smitty's Journey has been reworked for the sequel (and yes, you can pet it now)
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