Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules
Ah, dang it! I forgot to post the updates from few days ago!
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Forgot to show these, but just redesigned 2 more boss stages
Added a tileset, with only the road tiles for now I also added more NPCs, and trees
WIP of an alternative help system
Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)
Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
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