Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Fixing the boss in Penumbra Forest for an upcoming update
WIP of an alternative help system
Banzai! The final boss is now completed!
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝
Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2
This is where you can learn more about many stuff you found throughout the game
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.
Added a tileset, with only the road tiles for now I also added more NPCs, and trees
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