Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Forgot to show these, but just redesigned 2 more boss stages
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules
Added a tileset, with only the road tiles for now I also added more NPCs, and trees
Ah, dang it! I forgot to post the updates from few days ago!
Fixing the boss in Penumbra Forest for an upcoming update
Working on the Town Square, and so far, it's going places (literally)
There's more I have to add, including NPCs and more buildings
Unique NPCs now have dialogue icons!
Made a big change on the first boss' stage (subject to change)
WIP of an alternative help system
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