Android war was a bit shambly in quality, with its poor graphics and AI pathing. Half the enemies would get stuck in walls, and die off without player interaction. However, work is being done on the sequel Android War II. It will use most of the previous games content, but with more detailed bumpmaps, better guns and AI, and new and improved enemy designs. The revamped and bewly constructed Android war II can be expected to be finished on sunday, september 22nd. Android war was a wave based shooter with minimal plot, however, Android War II will have a story misdion with 10 levels, and several cutscenes, ranging from a docking station, power plant, and communication centers, on mars. Additionaly there will be wave based levels set in the locations of the campaign.
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Have a good Boi
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Shadow The Hedgehog X pixel art
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What you all think
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Made my first ever animation.










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