Android war was a bit shambly in quality, with its poor graphics and AI pathing. Half the enemies would get stuck in walls, and die off without player interaction. However, work is being done on the sequel Android War II. It will use most of the previous games content, but with more detailed bumpmaps, better guns and AI, and new and improved enemy designs. The revamped and bewly constructed Android war II can be expected to be finished on sunday, september 22nd. Android war was a wave based shooter with minimal plot, however, Android War II will have a story misdion with 10 levels, and several cutscenes, ranging from a docking station, power plant, and communication centers, on mars. Additionaly there will be wave based levels set in the locations of the campaign.
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
I worked so hard to get all four of them to the end safely, but then...
My D&D art for my family so far (WIP if you couldn't tell)
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Annie of the stars
Mephisto Pheles - Blue Exorcist
I hate that stupid cupcake.
(New FNAF Friday show this week) (was sick for the last few days, sorry)
After more than two years of hard work, Aeon Nightmares, a story focused horror themed platformer finally has a public demo.
Be sure to let me know what you think!










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