Android war was a bit shambly in quality, with its poor graphics and AI pathing. Half the enemies would get stuck in walls, and die off without player interaction. However, work is being done on the sequel Android War II. It will use most of the previous games content, but with more detailed bumpmaps, better guns and AI, and new and improved enemy designs. The revamped and bewly constructed Android war II can be expected to be finished on sunday, september 22nd. Android war was a wave based shooter with minimal plot, however, Android War II will have a story misdion with 10 levels, and several cutscenes, ranging from a docking station, power plant, and communication centers, on mars. Additionaly there will be wave based levels set in the locations of the campaign.
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The whole squad is here!
Interested? Follow me!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
not the greatest house, but it's a house! :D
it happens
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Coming Soon...
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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