This will probably be shorter than the "Mini" Devlog Yesterday, but it is still quite significant.
Animations
Yeah. Now Noelle doesn't hopelessly A-Pose when you press the directional buttons, she will actually go into the direction you press!
(Ok, maybe it's not that impressive, but it took quite a while to export the sprites, import them into Godot, and program in the correct movement)
Camera Movement
Now Noelle is not stuck roaming around the flower area! I also set up some camera movement limits so that you can't see the default grey Godot background. Kek.
I was actually able to implement this more quickly than I thought I would.
Music!
Grotesque 7-up#7387 never disappoints in delivering chill themes! Now we have two new themes for the game:
Pre-Fearful Battle (A Jingle for Encountering an Enemy)
Fearful Battle (The Battle Theme)
Be sure to listen to them in the Game Soundtrack section when you are done reading this log!
A Sprinting Conclusion
Before ending this Devlog, you might notice in the video that I added sprinting.
But then again, I would not say that you are dumb for not noticing, because I have no visual feedback for this occurring yet.
Thanks for reading to the end! Be sure to stick around for more Devlogs.
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