Game
Undertale:Out Of Time
1 year ago

||ANNOUNCEMENT. WE ARE LOOKING FOR TEAM MEMBERS||


As you might heard earlier, the school season will slow the game's progress. But moving aside from this topic, we are in a search of developers at the moment. We will be so glad to expand the team, as it only has 2 people. I'd say giving a list of people we need isn't required, as every area of developing is available. Though i should mention that you should have a basic experience (preferably 1 or more years of it) of working. Addition, we are searching for coders with Gamemaker 1 or 2 (preferably 2) experience. If you are interested, you can DM [@⊰⌉Bone—Appetit⌈⊱] on discord.



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Aaallright, it is finally time for a devlog? Nope! More like QnA. But remember, things that are stated, shown, or told (yeah, even our words are!) not final and currently WIP. Also proceed with caution, you might find some spoilers you don't want to see.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Why walk when you can jump?

Explosive domino effect

Path of Kami, running around the shrine area

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Double Rainbow!!!