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Damage Indicators This feature was required to be added to the game, but was delayed for a long time.
Now you can clearly see how much damage is registered to the enemy, and therefore critical hits.
ʀᴀɪɴ ᴇꜰꜰᴇᴄᴛꜱ ᴀɴᴅ ɴᴇᴡ ʟᴏᴄᴀᴛɪᴏɴ'ꜱ ʙᴀꜱᴇ ᴛɪʟᴇꜱᴇᴛ ━━━━━━━━━━━━━━━━━━━━━━
Today we are releasing soundtrack for the game on behalf of MIRAI Studio. You can listen to it on our YouTube channel or on the GameJolt page. [Youtube] https://youtu.be/k1hIJd2HHTQ [GameJolt] https://gamejolt.com/games/MoM/511105 *soundtrack may be edited before release.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
ᴅᴀʏ - ɴɪɢʜᴛ ꜱʏꜱᴛᴇᴍ ━━━━━━━━━ Redone day/night system from prototype, but with usage of actual light, and having 1440 states. #Unity #PixelArt #Metroidvania #JRPG
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
*Something approached at midnight. - What a beautiful weather isn't it?!
*marshmallow sweat
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Map concept is done, now you can see every location of the game. Soon we'll make sub-location map concept, so you will see every sub-location.
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