Game
Darkest Nights at Fazbear's
2 months ago

another beta testing session was held, as the newest build was completed. feedback is yet again positive, but I needed to fix many stupid bugs that I let slip by me (all of them are fixed now)

taking a short break before I continue dev on build 3, see ya


also, only one beta tester was able to beat night 6, but I did see others get to night 4 before giving up due to tiredness or personal reasons

yes... the game is really hard lol



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some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

tomorrow is gonna be a crazy day but for now I sleep soundly

I made a 3D model of Butler Toad from Five Nights at Sonic's 2 DX!

Follow the game here (I beta test for it!): https://gamejolt.com/games/FNaSDX/869717

(I am a bit of a beginner in terms of actual modeling, so don't be surprised if it's rather low quality)

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

Gay Wolf

pretty amusing huh? + a short progress update

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!