6 years ago

Another selection of my Sci Fi environment props! Let me know what you think :)




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After some technical issues I got helped with by helpful members of the community, here are some impressions of the industrial area for Spectre. Some inverted text will get fixed later on.

3D clutter and environment art for the game spectre.

https://gamejolt.com/games/spectre/628563

First scene I did when I learned the interface a few years back. Might still integrate it into an active project :)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Alpha tests, slow but steady progress ... still here! :)

Feel free to read whats new.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Alpha Version of the Apothecary Levels. Some jank is to be expected.

Timestamps:

Dialog System : 0:14

Gathering Hidden Items: 02:26

Nightclub: 05:44

Minor Fire Fight: 06:44

Entering the church: 11:56

Exclusion Zone : 14:00

Spectre: Harbor Area and various other work in progress related things discussed in this article.

Here's another Bandit Trap inspired model I made in #Blender... Don't sit on this chair!!

Update for spectre. Work being done on optimisation. Also featuring overhauled screenshots and video of the first level.