
Apesar de toda enrolação (a manhã inteira foi platinando um jogo e a tarde assistindo a conferencia da Ubisoft), consegui terminar meu "último" boss, esse tem a sala diferente. Agora falta pouco.
Next up
New build, more bugs fixed, I think now there is not any major bug... I hope =x #indiegame #gamedev #BreathGame
Yeah, I got the crown... many times... for testing purposes, but still... store.steampowered.com/app/1475350/Breath/ #gamedev #devlog #indiegame #steam
Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.
It has been some time since I last posted a devlog... it is not much, but here you can see that now your flight will have more clear instructions and some plataform tests I've been working on ;)
Breath is already available on Steam, update soon! PT-BR:
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
What would you like to see in the next #BreathGame update? Soon... #indiedev #gamedev #indiegame https://store.steampowered.com/app/1475350/Breath/ PT-BR:
My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr
Doing some testings for my next game... all looks good so far
YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game










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