PT-BR:
Pois é, percebi que coloquei a data errada da promoção do Breath... era pra acabar hoje, mas coloquei pro sábado que vem. Como desculpas, estou estendendo até amanhã! A promoção continua, compre agora na promoção e ganhe uma chave da steam quando sair!

Yeah, I noticed I put the wrong date on Breath sales... it was supposed to end today, but I defined it to next saturday. As a sorry, extended till tomorrow.
Promotion still on, buy now and get a free #steam key!
#indiegame
Next up
My #indiegame Breath will soon receive some updates with improved visuals, bug fixes, new title screen, etc. Pro-tip: now for the spider stick to the wall you need to jump!
Breath is on #Steam! #indiedev
Pt-Br:
Bora participar de uma #gamejambr para conhecer uns servers do discord? É possível participar jogando e votando também: https://itch.io/jam/jamconjunta Se tiver um server e quiser entrar também só me dar um toque!
Doing some testings for my next game... all looks good so far
A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta
Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.
Wings animation are way better. Other visual improvements can also be noticed on video. #screenshotsaturday PT-BR:
New build, more bugs fixed, I think now there is not any major bug... I hope =x #indiegame #gamedev #BreathGame
YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
You can't fly near walls, and now your wings react if you are too close :D Just some details s2 #indiegame #indiedev #madewithunity #devlog #BreathGame Pt-Br:
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