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Everything starts with a poorly made sketch... Part 2

APEX Legends (Genesis/SNES, 1995)

Get your gear ready for action in this WW2 multiplayer classic! Join the Airborne forces, infiltrate the enemy lines and get them from behind in a full surprise assault! Supports multitap."

A small break from Project "LOG" to make a bloodhound render for fun in 5 seconds...

Another house i made long time ago.

Runestones: from concept to in-game model🗿

The whole squad is here!

Interested? Follow me!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM