Next up
Apologies for the lack of devlog updates since August, took some time for the SAGE demo and some breaks.
Anyway, have some moving platforms!
Continuing from the last post, dialogs can now be triggered automatically on player contact and can even switch points of view to go along with certain dialog
Made some more signs, but I'll only show one today
The Nana sign, indicates that she's somewhere within the range of the player's location
Refining the boss experience, the first boss now should be relatively more challenging now.
As well as the health bar for the boss! So you know how weak the boss is as you defeat them.
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.
Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.
Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.
Almost forgot, the final boss should complete soon
Guess which feature made its return from the first game?
That's right, hidden secret areas! But unlike Smitty 1, they are not on plain sight this time
Ah, dang it! I forgot to post the updates from few days ago!
Forgot to show these, but just redesigned 2 more boss stages
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