Next up
Concept art time!
Early on, Tiel had a backpack because in the fic she was originally created for, she was going on an adventure along with Rick. That's why I was kinda attached to her.
I guess I can show these things on April Fools day.
They are NOT going into the Robot Maid game, but they're still in the code.
...another fine mess you got yourself into.
I'd better stop sharing these cutscene moments. I'm almost there.
Strangely enough, of all the games I've made .exes of, this is the one that STILL works on my current computer. And sometimes, I realize I made some poor decisions in game design with this one.
"Sir, is the Super Scaler effect really necessary for a cutscene like this?"
"I coded it, didn't I?"
Whoooooa, we're halfway there!
...in terms of cutscenes.
Don't worry, I backed up the other one, but I'm going with this for the alien spacecraft. Part UFO, part retrofuturist rocket, and only three tentacles for the tripod look.
Line work first, then shading.
Also, if you're asking "where's her hair?", that's gonna animate separately.
I might have to put this in a little black box on-screen, but that's no problem for me.
Resistance is futile.
Well, I was looking through some old files, and found some cool stuff.










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