
Archvile: the pain in your buttocks since '94!
I also added "high quality" floor and ceiling rendering
Answer the pole below to choose the future of this project
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Knee Deep in Carmack's Spaghetti
Death, doors and crappy enemy AI, what else do you need to make a decent game?
You know how PS1/N64 DOOM had fancy coloured lights? Thanks to some clever pen tricks, it's in WolfenDoom 2.5D* as well! (I also added pickups, hitscanners and a crappy fisheye remover)
*title may change
https://turbowarp.org/553720084 WAD2Shock is now in a functional state!
(add the dust man theme from mega man 4) omg its dust man from fnf
WolfenDoom 2.5D, a game where the Imps just stand still and attack.
Textures and sprites? Good job me! Next thing on my list is giving the enemies a brain... Shouldn't be that hard...
Reject sprite 3D, embrace pen. I only need to add a proper texture interpreter (instead of manually adding patches), and it's a decent port of Doom!
Updated Aske
Imagine wasting your time to create a crappy cross between DOOM and Wolfenstein 3D, who would do that?
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