
Archvile: the pain in your buttocks since '94!
I also added "high quality" floor and ceiling rendering
Answer the pole below to choose the future of this project
Next up
Death, doors and crappy enemy AI, what else do you need to make a decent game?
Since the majority voted for me to release a beta, here it is Wolfendoom 2.5D version 1.0 https://turbowarp.org/471437431/fullscreen More info in the article below!
WolfenDoom 2.5D, a game where the Imps just stand still and attack.
Textures and sprites? Good job me! Next thing on my list is giving the enemies a brain... Shouldn't be that hard...
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
You know how PS1/N64 DOOM had fancy coloured lights? Thanks to some clever pen tricks, it's in WolfenDoom 2.5D* as well! (I also added pickups, hitscanners and a crappy fisheye remover)
*title may change
Huh wait I thought it was just Bryant-
Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)
Also Name Change to something more appropriate with the mod
Knee Deep in Carmack's Spaghetti
Reject sprite 3D, embrace pen. I only need to add a proper texture interpreter (instead of manually adding patches), and it's a decent port of Doom!
Consumerism
https://turbowarp.org/553720084 WAD2Shock is now in a functional state!











8 comments