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419
4 years ago

Archvile: the pain in your buttocks since '94!
I also added "high quality" floor and ceiling rendering

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Death, doors and crappy enemy AI, what else do you need to make a decent game?

Since the majority voted for me to release a beta, here it is Wolfendoom 2.5D version 1.0 https://turbowarp.org/471437431/fullscreen More info in the article below!

WolfenDoom 2.5D, a game where the Imps just stand still and attack.

Textures and sprites? Good job me! Next thing on my list is giving the enemies a brain... Shouldn't be that hard...

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

You know how PS1/N64 DOOM had fancy coloured lights? Thanks to some clever pen tricks, it's in WolfenDoom 2.5D* as well! (I also added pickups, hitscanners and a crappy fisheye remover)

*title may change

Huh wait I thought it was just Bryant-

Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)

Also Name Change to something more appropriate with the mod

Knee Deep in Carmack's Spaghetti

Reject sprite 3D, embrace pen. I only need to add a proper texture interpreter (instead of manually adding patches), and it's a decent port of Doom!

Consumerism

https://turbowarp.org/553720084 WAD2Shock is now in a functional state!