Next up
This is a door open script for @CreatorOfNightmares
- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -
- put the script on the character -
Hope this can help
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
Just put this sprite in the game and it turned out pretty well. I'm going to try to put a restart button on the fail screen. fingers crossed that it works!
Have you been waiting for a tiny game? Well, the wait is over!
trying to make a jump script, forgot to implement gravity :0
Working on a game for the Ludum Game Jam! So far, I've made the whole scene and some scripts. It's going pretty well :P (something like this might be the main menu screen. what do you think?)
working on an spinning arm that'll hold a cube and yeet it out of existance
the movement script isn't right, but the camera's working!
Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:
Lil' Shooter:
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