Game
Area 86
8 years ago

Area 86 DevLog #6


Hello!
Hope that everyone had/has and possibly will have a great Xmas!

Development computer is still in the workshop and will be there until mid-January as they say.
( Replacement parts delivery from America take ~1 Month :/ )

But again there is a bright note to this!
Got lucky to borrow a old PC from relatives and can continue to work on new levels + fixing some old bugs.
It’s not the most powerful machine, but we are getting along!

Here is a sneak peak of Level 2

5d0a8c659dcd3.jpg

The level has become wider in all possible axes which means that you can explore this and further levels in even more ways.
Also, this level will include breakable glass, moving lifts, freezing places and hidden objects.
Some actions will require physics manipulations, while others just your quick eye!

That’s it for this time, see you next year!

Happy New Year!



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Next up

It's October already!!!

Hello!

I made a present for you!

Fixed little bugs and uploaded a new Area 86 demo version with a pumpkin feature!

[ You can enable pumpkin mode under Options -> Others ]

It's time to release the pre-release demo version!

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).