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FNAF: AFTERMATH - ACT 2 [ V1.0.4 ]
7 days ago

As a side note..After completing Act 2, you might want to check the notes & Voice Logs again.. Might want to play through, or look over act 1 again too.




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TOMORROW 11:00AM CST - AFTERMATH ACT 2

Monday, 11AM CST!

Here's a look at the model viewer! Much better performance And graphics this time around lol This also shows off the Improved Animatronic Textures & Topology!

Where it All Began. Here's a video showing off Aftermath in Dreams, as well as some never before seen content, including the Old Main Menu, with the original game title.

There's some Time Stamps in the description!

https://youtu.be/DQEH4PO4Bi4?si=426fKOcYSRmUE3zM

NIGHT 3 - 6 RELEASE!

New Animatronics & Locations

Runtime: 4h - 5H Total (not including All Endings/Routes)

(DLC coming in February) Yup, this was meant to be 3 + 4...Surprise! Changelog Below

Diner Update 2 - 120 Interactions, Building finished besides the Kitchen

Passed 100 Downloads.

Thank y'all for supporting it!

For Content Creators, or those who just want a better look, or screenshot: you can now play the jumpscare animation + go to a Specific point in the Animation for a Clear, High Quality look. This + Rotate Model should give some high quality shots!

Finally back to working on SPECTER, Got over 80 Interactions added to the diner, expecting ~ 100 more. Also finished the General Design of the Diner, including the Bathrooms. Now onto the Kitchen, and storage room.

THE END IS NEAR... 4 DAYS LEFT