Next up
Got a fancy new thumbnail for Judgment of Heaven (better late than never)
Created in DaVinci Resolve
Oh I'm cooking this week. Got two new attacks to show off for #ScreenshotSaturday
For today's #ScreenshotSaturday I've made great progress on the Spike battle!
Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.
Don't worry, I'm still hard at work on this game. I know it's been a while since I posted. I am focusing on putting more frequent dev logs on my Patreon, but I should definitely start posting more on here as well. I'll try to do that from now on
Got a fancy game sprite to show for one of the cutscenes
Got the Tanager battle set up just in time for #ScreenshotSaturday
Man, this looks like a crazy tough battle! How is anyone supposed to beat him?
Uh oh...
The hurt/knockdown sprites for Johnny










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