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Mario and Luigi: Superstar Simulator
4 days ago

As the optimizations carry on, I've added small things in between the tedious coding to avoid burnout. This is Shadow's advance move during his spindash attack, where he throws a quick chaos spear diagonally during the bounce back




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Pepperman is complete! That's the 3rd battle of the update done, and with that it is over 90% complete! Read the article for details on Pepperman's attacks

I've created a monster

Here's Wario's finished piledriver special attack! The only change I need to make to it is the visuals of the trampoline

Here's a work in progress of the EXE battle optimizations. The phase 2 theme was a for fun addition that I'll probably revert before release unless everyone wants me to keep it

We at the Superstar Simulator coding team (of 1) take our work VERY seriously

Here's a better look at the new backgrounds and songs. Also a new background addition that screams CHAOS

I need to adjust every battle to accommodate for the playable characters' new code. Here's some WIP footage of Peppino's improvements against The Noise

I've added a few more unique battle backgrounds as well as splitting the Mario and Mario RPG songs into their own categories for easier navigation through the customization menu

Sure this is a meme recreation, but it gave me an idea. A big one. Speculate to your heart's content, but I will keep it a mystery until the concept turns into an executed idea

I made the first devlog to catch everyone up on how the game is going. Enjoy!