Game
Stramedia: Development Post Archive

3 years ago

As work on the new inventory system continues, ideas and plans grow more big and ambitious again.

Like it or not, you could definitely use a map.

While you make yours, I am making mine - and this one will come in handy.

Happy New Year, folks.




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I heard of "being on fire" when you're having a streak, but this is ridiculous.

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

LMAO

On a serious note

Yeah I've finally begun switching to a different engine. Hopefully for the final time, too, so

:3

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.