Next up
Quick update on the project, Dialogue system has been rewritten from the old version of the game, functionally the same but a lot easier to use. The camera has been worked on and the inventory is being expanded with things like drag and drop.
Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.
Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.
Finally, you can sell the fruits/veg of your labour. :)
Character customization: How and why bother? (expand)
(Mines and menus preview build)
Available for testing now
Celebrating pride month and all our other brothers and sisters fighting the world over for the personal freedom and rights that are still denied us. Some new menu themes that will crop up on each load up shown.
Buttons jump scare test shot
Character bits! We're currently throwing together the character animation pieces for the new customization system :P
Buttons ver 2- jumpscare Test











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