Next up
(Mines and menus preview build)
Available for testing now
I know updates have been slow but there really isn't much to talk about when you're just tidying up existing code. We're looking at updating the art style to be just that bit nicer. The crop system working with an overhaul to interactions with tools.
working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.
Character bits! We're currently throwing together the character animation pieces for the new customization system :P
Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.
Buttons jump scare test shot
Celebrating pride month and all our other brothers and sisters fighting the world over for the personal freedom and rights that are still denied us. Some new menu themes that will crop up on each load up shown.
Opinions on a new graphics style?
Finally, you can sell the fruits/veg of your labour. :)
Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.











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