Game
SashaCat Miner
8 years ago

August 20


With school coming up and having just started my job, I haven’t gotten around to putting builds up on gamejolt.

This new version was mostly tweaks to make small things work better.
-Bubbles twice as large
-Bubbles three times the speed
-Slower gem shards
-Gem shards better collision

Besides those, I added bubble juice that depletes as you shoot bubbles and fuel that depletes as you boost the ship around.

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I also changed the UI to bars instead of text.

I updated the instructions to reflect the switch in left/right clicks.

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The shop now has options to refill the bubble liquid and to refuel the ship. Later, there will be more types of upgrades.

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August 20 (30 minutes later) I noticed that the game was set to a 16:9 resolution, but the UI didn’t fit correctly. I’m not really sure how to fix the web version… but I fixed the downloadable. BEFORE: AFTER: I also added a quit button.

Here are some screenshots from early in the game.

Bandana Dee the Dream Friend

Successful landing

#screenshotsaturday

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

A little modern base i made

This level is very hard

Course ID: P5Y-G2C-2VG

#SMM2 #SuperMarioMaker2