Here's the last Heketsu Boy update before I get really busy from this point, most of these are finalized and things that are set in stone for the overall game. Here it goes!
# Heketsu Boy is projected to be 8-12 hours long for one route in total it would be 20 hour experience depending on your play through(Subject to change)
# Heketsu Boy has 4 Acts and 4 total endings with 2 routes to play.
# Heketsu Boy has 45 total planned side quests, ranging for about 4 hours of content (Subject to change)
# The game is set in 1998
# Heketsu Boy is very slow with its narrative in order for people to bond with the characters and get extra backstory
# We are still writing full speed ahead, and will need about 3-6 more months to finalize the script and make sure everything is polished and up to quality expectations.
# There are currently two DLC ideas being tossed around. (Subject to change)
# The game has a slew of playable mini games
# There are 35 planned achievements (Subject to change)
# There will be future support for other languages
# The full game will cost $15 (Not subjected to change)
# There is profanity
# The game will have plenty of secrets and hidden areas and various other opportunities that people can enjoy to further dig deep about the narrative. (Subject to change)
# The soundtrack is currently shooting for 30 songs, this is incorrect...There's bound to be a lot more.
# @thesniper_117 will be doing voice work for Lucas
# I will be doing voice work for Harold and Henry.
# We have a new map planner/technical assistance advisor
# The game will have full controller support on PC
# Console port is planned (Subject to change)
# The game will be available on Steam and Itch.IO
# The game will only have half voice acting and half silence. (Subject to change)
# The game does feature dynamic lighting, and special effects for every location. (Subject to change)
# A day an night cycle is planned, but it will only be driven by the narrative rather than actual time.
# The game is planned to have a full release in late 2027-2028
And that's all! See you all very soon!
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