Hey there again!
Back for another update! Well, a lot of work has gone on behind the scenes this week. Cleaning code, moving files, etc. But 2 major updates are in projects!
Firstly, there now is a new weather system, this will spawn different weather patterns based on the hour. The weather that can spawn is: Light snow, Heavy Snow and Snowstorms. These storms are brought to life, with the pallet swap shader and a bunch of environmental particle effects. Honestly, I think this was the final element missing from the game’s atmosphere and location. Adding this really does make it feel like your up near the arctic. It also has gameplay relevance, a storms thunder can affect your player mentally based on how loud it is, so getting indoors is a good idea.
Next and still in progress, is a major update to the player sprites, this has been in the works for some time. The project is now at a stage where I can do this update and match them better with the art style. I’ll show more of this next week!
But yeah, that’s it for now!
Thanks for reading.
Bradley
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