Game
Death Brigade
9 years ago

Back from hibernation (0.7.5)


Hey so this is the first major update in a while and I’m very happy to share it with you :) We all have periods where working on something is harder, and I definitely had my fair share this past month.

I have not taken it too hard though as finishing this project is a given for me, and small bumps in the road are expected. Now that my creative juices are flowing again I’m much more appreciative of my inspiration and the fact that I’m having fun making games again.

I’d like to thank everyone who played the game despite the slowed update frequency, and of course those of you who have given awesome feedback :)

Cheers!
Spiritualatombomb

  • Added a brand new soundtrack by Moose for the snow levels, really loving it!

  • Made a new enemy. With fast, heat-seeking missiles he will be very deadly. (Found in the second snow level)

  • Added multiple new sounds all over to improve gamefeel.

  • Finished large sections of the second snow level

  • Several smaller bug fixes like enemies not turning correctly

  • Added a timer for most bullets in the game that will destroy them after a short while, lessening the potential for unfair deaths

  • Started work on the third boss of the game, the artwork can be seen at the end of the second snow level



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Bandana Dee the Dream Friend

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I worked so hard to get all four of them to the end safely, but then...

Levels' maps.

not the greatest house, but it's a house! :D

it happens

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.