Game
LISA: Timeless in Pointless - Drunkard's Paradise

2 years ago

Bad news everyone! I got bored and started adding more stuff to this travesty!


For the past two or three weeks, in part due to the wait between a major update in another mod I made being completed and it actually coming out, I got the urge to add some stuff to this dumb little thing.

Originally the idea was just to add some more party member dialogue, but failing to complete the animations for a cut party member in the previously mentioned other mod got me in the mood to work on party members again, and now there's 1.5 new party members (The Kent is the 0.5 in this case).

The update's pretty much done, I could release it now if I felt it was a good time to do so, but I still need to do a test run and I might still add some more of that previously mentioned party member dialogue.

Does this warrant coming back to the mod? Probably not.

If you were planning on replaying it anyways, go for it. But barring the 1.5 new party members it's pretty much just more dialogue, extra equipment, a (skippable) rambling monologue, and one or two bug fixes.



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I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.

Hope you enjoy experiencing this as much as I've enjoyed creating it.

If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).

Crimbo.

Adding this wasn't my first choice, but it's an optional little thing and people asked for it so might as well.

I am never playing Enforcer ever again.

No idea why I feel like updating this so much lately, but here's some stuff.

Here's some games I played for the first time this year in a list.

And also some movies I watched in the last third of the year.

I did it because the schnoz felt off center.

And also to fix the game breaking bug, that too.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.