
If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).
Next up
Adding this wasn't my first choice, but it's an optional little thing and people asked for it so might as well.
I've been trying to do this for literal years.
My hands were numb by the end (although part of that was because of some videos I was half watching at the same time)
Now I can play Nuclear Throne like a normal person! I NEVER have to do this again!
Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.
I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).
I did it because the schnoz felt off center.
And also to fix the game breaking bug, that too.
Cow Tools.
There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.
Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.
I played some video games this year. Here's a list of them.
Feel free to check a look if you want. Or don't.
Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.
Labor Day.










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