
If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).
Next up
Here's some games I played for the first time this year in a list.
And also some movies I watched in the last third of the year.
Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.
Adding this wasn't my first choice, but it's an optional little thing and people asked for it so might as well.
No idea why I feel like updating this so much lately, but here's some stuff.
I did it because the schnoz felt off center.
And also to fix the game breaking bug, that too.
Arbor Day
Started working on a thing.
No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.
Anyways, here's front facing Buckets.
Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.
Relevant footage: https://www.youtube.com/watch?v=-0Ab1_Mdcqc
Cow Tools.










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