Game
FNaF World XL
6 months ago

Bad news: the current build is definitely gonna need some heavy playtesting once I gt this particular bit of code sorted out.

Good News: _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _




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Suppose it's rude to come back doing polls without showing some sort of progress for it.

First signs of danger.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

That time of year again.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Suppose it was about time that some of these skills got a little extra kick.

New project is having a fun, early outing.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

How about we change things up?