Game
FNaF World XL



1 year ago

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.


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New look, new direction.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Suppose it was about time that some of these skills got a little extra kick.

New project is having a fun, early outing.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

I think I know what needs to be done to shake up XL's next public appearance...

Suppose it was rude to take down the demo and not at least show off something as compensation.

That time of year again.