Game
FNaF World XL



1 year ago

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.


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Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Got a (mostly stable) demo ready for the occasion!

That time of year again.

I might be having too much fun with this process...

The more things change, the more they stay the same.

Can it be done?

(Also, Happy New Year)

Suppose it's rude to come back doing polls without showing some sort of progress for it.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.