Game
Untitled Game
3 years ago

Balance-and-Fix Patch - Update 0.16.2


Added

  • Added 3s of immunity when reviving

  • Added a new Perk Helping Hand

  • Added players vest bar on the Info Box on the multiplayer

  • Added new messages when interacting with the shop


Changes

  • Doctor

    • Changed the Doctor ability cooldown from 3 waves to 2

    • Changed the Doctor Melee debuff from -10% to -5%

  • Engineer

    • Changed the Engineer life from 75 to 85

    • Changed the Engineer cooldown from 30s to 25s

    • Changed the Engineer Melee damage from +25% to +15%

  • Gunslinger

    • Changed the gunslinger inventory, now you can set if you want to use one weapon instead of always two by equipping it again using the Inventory Hotkeys (1, 2, 3, etc...)

    • Changed the Gunslinger dash movement

    • Changed the Ammo cost when using two weapons from 300% to 150%

  • Ranger

    • Changed the Ranger Melee damage from -20% to +20%

  • Changed the developer name on the main menu

  • Changed the Ambient Occlusion effect

  • Changed the Desert Eagle damage from 42 to 44

  • Changed the Elastic Zombie life from 150 to 200

  • Changed the Elastic Zombie grab range from 25 to 20

  • Changed the Elastic Zombie arms speed from 6 to 4.75

  • Changed the Acid Zombie spawn chance from 45 to 28

  • Changed the Shotgun price from 2500 to 2200

  • Changed the Vampirism Perk price from 6500 to 4000

  • Changed the dying time from 30s to 35s

  • Changed the opacity for the key binds on the player HUD

  • Changed the opacity from the vest bar on the HUD

  • Changed the M16 ammo price from 140 to 160

  • Now the Basic Zombie will stop spawning in wave 30 instead of 20

  • Now all the debuffs are removed when the player is knockdown


Fixes

  • Fixed the Gunslinger name

  • Fixed an issue where the Postprocessing was stopping working after returning to the menu

  • Fixed an issue where the Graphics was resetting to the High sometimes

  • Fixed an issue where the Gunslinger would have 2 of every item in hands for the clients

  • Fixed an issue where the Grenades and Decals were passing through the floor on The City map

  • Fixed an issue where the zombies were applying debuffs to dead players

  • Fixed an issue where the server was not synchronizing the dead states from the players correctly

  • Fixed an issue where the Graphics settings would be set to Custom instead of High when opening the game for the first time

  • Fixed an issue where the player was paying twice the price when buying ammo with one weapon equipped as the gunslinger

  • Fixed an issue where the Elastic Zombie could grab dead players

  • Fixed an issue where the player would stay in the air if they are knockdown while jumping

  • Fixed an issue where the chat would be cut sometimes

  • Fixed an issue that happens when you keep aiming while changing items

  • Fixed a Render issue with the Minimap when opening/closing it

  • Fixed a few inconsistencies with some parts of the mini-map on The City map

  • Fixed an issue where the Chat and Pause HUD would not show again when exiting a match and started another one

  • Fixed an issue where the Dynamic Crosshair option was not saving correctly

  • Fixed an issue where the player inventory and perks were not synchronizing correctly when reconnecting from an ongoing match

  • Fixed an issue where the "respawned" message was being sent when someone reconnects



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