Game
vs. Mart the Waterimp! (a Deltarune fight) (Nullscape)
1 month ago

BALANCE CHANGES PATCH! (+some more)


CHANGELOG:

- Made bell really predictable, but in return sped up it's teleport time

- Nerfed guardian, you have now more reaction time when the attack first spawns

- In return, all of the shots are now a bit offset (Only in guardians seperate attack)

- Made some combo attacks feel less overwhelming

- Mart + Bell, Guardian + Flesh, Nil + Springer, ICMB + Baby

- Slightly changed how springer works, now jumps slower with more distance

- Buffed Cadance a bit where it's instruments now spawn farther away from each other

- Made Cadance quiter

- Fixed some incorect information in dialogue

-Fragile gift displayed the wrong TP amount gained when used

- Buffed Altar of Passage

- 10 HP per turn -> 12 HP per turn

- Changed voidbreakers and telefraggers combo attack

- Swords and Telefragger now attack you roughly but not exactly at the same time

- Telefragger is now way more forgiving with it's teleports

- Telefragger now doesnt directly damage you if you stand still (Only applies to the combo attack!)

-Removed some unnnecesary assets to lower the game size



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