Game
Hyperion Reach
2 years ago

Basic AI almost done! Enemy ships chase you and when they too close they evade you, then they return to chasing, a simple loop that will evolve from there, depending on the enemy faction they will fly differently.




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Hey! I'm trying to make a simple space RTS game, I'm still testing and prototyping everything, but going cool.

A resource support helps the resource collectors to drop the resources without traveling too much.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

Strange Umbrella

Demonstration of the spells and their effects :)!