Game
valor over time
6 years ago

basic controller input has been added or those with x box gamepads there is no real way to show this, but I'm trying to make sure playing the game is comfortable for everyone




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As per request by Me_The_Mars_Guy (@Mircea123 ) I have beefed up his arms a little, and am now in the process of surgically stitching them back to his body

added a decent looking sword, thoug it might change over time

this is still a work in progress, but temporary name for this one is "knightly" but I have a few ideas for how im going to complete this character

im starting to mess with materials and shaders. here is a different style of the main charactor, this is not the final model, its still being worked on

Messing with lighting and composition.

made the switch to HDRP! there are anumber of reasons for doing this, shader graph is included in theses reasonings, but in general, hdrp will help improve how the game feals when you play it!

how do you think combat should work? so far i have it set in my head, as a 1 strike 2 strike to ultimate

work in progress dystopian city

watermellon flavored resistance potions anyone?

The devlopment of a narative adventure has begun!

https://indie-pixel.gamejolt.io/valorovertime

It's still very early in development (VERY EARLY), but over time it will all wrap up nicely!