Next up
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
wip next psx scene
Making it harder for you.
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Who invited this azzhole in here?
Chica looks different.
unexpected and unedited unsettling renders
Maybe make the game all filtered?


















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